PXN Racing Wheel V9 GEN2
৳ 22,800.00Quick Overview
- Rotation: Switchable 900 / 270 Degree
- Connectivity: USB Wired
- Platform Compatibility: PC (Windows), PS4, Xbox One / Series X|S, Nintendo Switch
- Included Accessories: 3-Pedal Set (Throttle, Brake, Clutch), 6+1 H-Pattern Shifter
- Pedal Technology: Hall Effect magnetic induction linear pedals
- Feedback: Adaptive Vibration (Lacks Force Feedback)
- Wheel Diameter: 11″ (280mm)
- Gear Shifter: 6+R H-pattern lever (with two independent buttons for handbrake/gear switching in truck games)
- Item Weight:Â 3.28 kg
PXN V10 SIM Racing Wheel Combo
৳ 15,000.00Quick Overview
- 3.2 Nm servo direct-drive motor with dual asymmetric feedback for realistic road feel.
- 270mm D-shaped PU leather-wrapped wheel with 17 programmable buttons and aluminum paddles.
- Hall magnetic 3-pedal set (throttle, brake, clutch) with metal base and adjustable resistance.
- 6+1 H-pattern shifter for manual/H-shifting modes, supports up/down paddle shifts.
- 900° rotation angle, 15-bit resolution for precise control.
- Multi-platform: PC (Windows 7+), PS4, Xbox One/Series X|S.
- PXN SimRacing software + Nexus app for FFB tuning, button mapping, presets.
- Desk clamps, quick-release wheel; weight ~2.94kg; 12-month warranty.
PXN V900 GEN2 Gaming Steering Wheel
৳ 15,000.00Quick Overview
- 28cm (11-inch) professional steering wheel with 270°/900° switchable rotation angle.
- 16-bit magnetic encoder for precise, real-time steering control.
- Dual asymmetric vibration motors for adaptive road/collision feedback.
- RGB light bars for throttle/brake intensity display and customizable effects.
- Includes Hall-effect 2-pedal set (throttle & brake) with non-slip folding design.
- PXN Wheel app for sensitivity, vibration, button mapping, and lighting adjustments.
- USB Type-C connectivity; compatible with PC, PS3/PS4, Xbox One/Series X|S, Switch.
- Desk clamps included; no force feedback, targeted at entry-level/casual gaming.
Online store of household appliances and electronics
Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.
Koorui
AOC